Deus EX Human Revolution Wii U Is Based On Player Feedback

My Nintendo News

deus_ex_wii_u_bullets

Emile Pedneault, one of the game designers working on Deus Ex: Human Revolution Directors Cut, has revealed that the newly revamped game and its boss fights are all down to player feedback. Pedneault says that the team has listened closely to the fans gripes with the original game – which was released back in 2011 – and have come up with the new and improved Directors Cut.

“We listen to feedback, 80% of everything that is new in the Wii U version is based upon what players had to say, and we know that the boss fights got the biggest criticism.”

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