Retrospective: The Legend Of Zelda: Ocarina Of Time

Shigeru Miyamoto once said that ‘a delayed game is eventually good; a bad game is bad forever’. If that saying were ever to be collected, it should be illustrated with a picture of Ocarina Of Time, the game that didn’t make the Nintendo 64 launch date by over two years.

Read the full article: Retrospective: The Legend Of Zelda: Ocarina Of Time

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