Retrospective: Super Metroid

It’s incredible that a 20 year old game can still be considered one of the most atmospheric ever made.

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Retrospective: Super Mario World 2: Yoshi’s Island

There aren’t many games that it’s hard to imagine looking any better than they did in their original form. Especially of those released in 1995.

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Retrospective: The Legend Of Zelda: Ocarina Of Time

Shigeru Miyamoto once said that ‘a delayed game is eventually good; a bad game is bad forever’. If that saying were ever to be collected, it should be illustrated with a picture of Ocarina Of Time, the game that didn’t make the Nintendo 64 launch date by over two years.

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Retrospective: The Legend Of Zelda: A Link To The Past

There’s something about viewing a Zelda game from above. Shigeru Miyamoto has famously said that the N64’s Ocarina Of Time – which appeared seven long years after this, its home console predecessor, was released in 1991 – was how Zelda had always looked in his head.

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Retrospective: Super Mario World

It’s almost a matter of course, discussing a Nintendo great in a retrospective, to detail its innovations at length.

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Retrospective: Street Fighter II

Bursting on to the world arcade scene in 1991 with the force of a Hadouken to redefine the fighting genre and inspire a generation of bragging rights, Street Fighter II has since written its own chapter in the annals of videogame folklore.

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Retrospective: Resident Evil 4

The phrase ‘a new kind of evil’ has been devalued over the years by marketing folk given little to work with. But not by Resident Evil 4.

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Retrospective: Super Mario Kart

There’s influential, and then there’s Super Mario Kart. Even by Shigeru Miyamoto’s lofty standards, the 1992 SNES racer had an explosive impact on the videogame landscape, but its blast radius was relatively contained.

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