SNES Smash Super Star Wars Heading to PS4

Well, would you Wookie here – Sony’s gone absolutely Star Wars gaga.

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Is This a Long-Lost Prototype of the “Nintendo PlayStation?”

At the summer Consumer Electronics Show in 1991, Sony announced that it was jumping into the video game hardware market for the first time, partnering with Nintendo to release something called a “PlayStation.

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Art: Controller Evolution Photo Series Hammers Home The Nintendo Factor – Nintendo Life

A visual record of how Nintendo has pushed the industry forward Nintendo has been responsible for some major innovations when it comes to controllers — the NES D-pad, the N64 analogue stick, the Wii Remote — and Spanish artist Javier Laspiur has put together a photographic whistle-stop tour of t

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Retrospective: Super Metroid

It’s incredible that a 20 year old game can still be considered one of the most atmospheric ever made.

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Nintendo Details Console Sales From NES To Wii U In Handy Infographic

With the publication of Nintendo’s 2013-14 financial results, the company has posted a handy infographic detailing each console generation’s life-to-date sales.

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Retrospective: Super Mario World 2: Yoshi’s Island

There aren’t many games that it’s hard to imagine looking any better than they did in their original form. Especially of those released in 1995.

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Retrospective: The Legend Of Zelda: A Link To The Past

There’s something about viewing a Zelda game from above. Shigeru Miyamoto has famously said that the N64’s Ocarina Of Time – which appeared seven long years after this, its home console predecessor, was released in 1991 – was how Zelda had always looked in his head.

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Retrospective: Super Mario World

It’s almost a matter of course, discussing a Nintendo great in a retrospective, to detail its innovations at length.

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Retrospective: Super Mario Kart

There’s influential, and then there’s Super Mario Kart. Even by Shigeru Miyamoto’s lofty standards, the 1992 SNES racer had an explosive impact on the videogame landscape, but its blast radius was relatively contained.

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Rewind: Donkey Kong Country

Michael Gapper remembers the day the SNES should have died and the 16-bit game that took on a 32-bit console.

You had to be there. While Donkey Kong Country often gets a bad rap these days for not being Super Mario World or Yoshi’s Island, that it never matched Nintendo’s homegrown platformers wasn’t the point. To love DKC you had to be around for Christmas 1994.

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Source: Official Nintendo Magazine Posted on : March 09, 2014 at 08:00PM

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